Tag Archives: Google

Letting Google’s AI dream in 3D

I’m a big fan of Google’s trippy explorations at the intersection of photography and artificial intelligence via the DeepDream neural network software, and I’m a longtime enthusiast of virtual reality. Recently, I wondered what might happen if I connected these two interests.

Fortunately, my friends Joseph Smarr of Google and Chris Lamb of NVIDIA had recently helped our mutual friend and professional photographer Dan Ambrosi overcome the technical hurdles to apply DeepDreaming to his multi-hundred megapixel panoramic photos, with some pretty stunning results. Might they be willing to run a few of my Photospheres through their highly scalable, cloud-based DeepDreaming instance? Indeed, they were.

The first Photosphere we put through the process was something I captured during a photoshoot for the homepage of my new startup, Parietal VR. We chose to let the neural networks go full “animalistic,” so the forest scene got fully populated with a nightmarish assortment of creatures. Here’s the Photosphere as a 2D projection, before and after DeepDreaming:

PANO_20160201_152511 (1)

PANO_ McCrea_dream

If you’d like to see it in 3D in your browser, I uploaded the processed Photosphere to VRCHIVE. But if you’re on Android and have the Cardboard demo app and a Google Cardboard, you should save the image to your phone and check it out in stereoscopic 3D.

[Note: For the Cardboard demo app to recognize it as a Photosphere, you may need to edit the filename to change “pano” to “PANO”. WordPress decapitalized it upon upload.]

For our second “dream sphere” we decided to veer away from animalistic in favor of more abstract, using a Photosphere I shot of an outdoor sculpture in Palo Alto, made from willow branches, “Double Take” by Patrick Daugherty. Here’s the 2D projection of the source Photosphere before and after processing:

PANO_20160205_161829

PANO_20160205_161829_dream_inc_3b_5x5_reduce

The transformation is much more subtle, at least at this scale. But check out a small section:

Screen Shot 2016-02-27 at 10.47.32 AM

And it’s way better in 3D, as you can imagine. Check it out on VRCHIVE. Or, as above, save to your phone and experience in Google Cardboard.

Note: For those curious, I captured these Photospheres with Google’s Camera app for Android on a Samsung Galaxy S6.

 

 

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How Google’s Carboard Will Take Virtual Reality Mainstream in 2015

I’ll admit that when I first heard of Google’s virtual reality headset that is both made of and named “Cardboard,” I thought it was a joke. Literally.

In fact, until I got one a week ago, I was pretty dismissive of the project/product, despite being a passionate fan of VR since the early ‘90’s!

Now that I’ve had a few days to play with Cardboard, I’m a convert. And an evangelist. In fact, I’m so into this contraption that I carry it with me almost everywhere I go. Why? Because it’s really a delight to see friends, family, and even strangers experience it for the first time.

McCrea_Cardboard

Google’s Cardboard effort is radically accelerating the arrival of virtual reality as a mainstream medium. Yes, Oculus Rift will be a huge success, but it seems like the consumer edition won’t hit store shelves until either late 2015 – or even early 2016. And while Samsung is currently testing the waters with a limited, sold out release of an “Innovator Edition” of its very slick Gear VR offering, the consumer edition of the product is likely not coming until mid- to late-2015.

But Google’s Cardboard is here now. And it is supported by a companion app that’s already clocked over 500,000 downloads, a recently released SDK, a rapidly growing base of apps in Google’s Play Store (with new ones almost every day), and multiple “hardware” partners. Oh, and Google is adding support for VR across its product portfolio, starting with Google Earth, YouTube, and Google Camera (via the Photosphere feature), all part of the Cardboard app, and more recently with support in the Google Maps’ Street View. In short, Google is pursuing this aggressively as an ecosystem play.

Photosphere example

[Above: An example Photosphere image via Google Camera.]

Sure, the plastic lenses (together with my need for reading glasses) make for an experience that is nowhere near as sharp as strapping on the Oculus Rift DK2. And the cardboard “headset” is pretty flimsy and leaks light. But the overall experience manages to cross over the believability threshold (while somehow avoiding the motion sickness problem), such that I can’t get enough of it, and everyone I show it to is blown away.

What apps get the best reaction? Flying around Google Earth is amazing. The virtual tour of the Palace of Versailles is really cool. Any of the roller coaster apps are sure to thrill. “Sisters” was spooky enough that my daughter couldn’t take it — and got an amazing scream out of my wife. And sitting on Paul McCartney’s piano on stage in Jaunt VR’s concert app thrilled my daughter. It was so believable, that when she saw the audience, she asked if they could see her!

Google Cardboard (together with the Google ecosystem) is making virtual reality a mass medium sooner than anyone expected. When a new mass medium is born (like the web in 1994 and 1995), great fortunes are up for grabs. And those who spot the trend and move early reap some of the greatest rewards.

So, what are you waiting for? The easiest, lowest cost way to be an early mover in virtual reality is to plunk down $15 to $25 to get yourself a cardboard headset. Oh, and they make a great Christmas present – not just for your techie friends and family, but for anyone who wants to be wowed by seeing the future a little early.

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Life as an “Explorer”

I’ve had the very good fortune of being part of the Explorer program for Google Glass for two weeks now. In an upcoming post, I’ll give a full review of the product, but for now I thought it would be interesting to share what it feels like to be among the earliest non-employee users of this revolutionary new platform.

First off, I’d say the Explorer program is a brilliant (and necessary) move. There’s no doubt that Glass is both revolutionary and controversial. Reactions to the product are all over the map, and it’s going to take society a while to get comfortable with this new generation of technology. So, having a small group of early adopters acting as ambassadors for the product makes a ton of sense. I’d also say that this is a program well suited to confident extroverts — and one that I imagine would be quite painful for all others.

Wearing Glass in public generates lots of reactions, ranging from stares, to audible murmurings (“Glass!” “He’s got Glass!”), to lots of unplanned conversations with complete strangers. Glass is a conversation starter with familiars, too, like the folks working the cash register at my local coffee shop and grocery store.

I’ve now discussed Glass with over 100 friends, family members, familiars, and strangers — and let more than 40 of them try the product. The reactions can be grouped into two buckets: fear and loathing; and curiosity and joy.

Fear and Loathing

There are definitely some folks freaked out by Glass. Not so much by what it actually does and how I find myself using it, but by what they think it must do. These folks, mostly men and mostly over the age of 30, assume the device is constantly recording, or at the very least wearers of Glass are constantly and secretly snapping photos. Common reactions from this crowd are:

  • Are you recording right now?
  • Don’t take my picture.
  • Why do you need those?
  • Take those off!
  • You look ridiculous.

Conversations about Glass with those who have already formed a strong negative opinion tend to go poorly. I’m keen to help people understand how the product works, and what I like about it, in hopes of dispelling some of the misconceptions. So far, I don’t think I changed anyone’s mind. Oh, well.

Curiosity and Joy

Fortunately, even more people think Glass is a wonder to behold. These folks come in all ages and genders, but I’ve noticed a certain pattern; everyone under the age of 18 that I’ve discussed Glass with is very excited by the product.

Folks in the curiosity and joy camp tend ask a lot of questions, like:

  • What are those?
  • Are those glasses?
  • What do they do?
  • What are you seeing?
  • Do you work at Google?
  • How much do they cost?
  • How did you get them?

Letting the curious try on my Glass is almost always a rewarding experience. At the grocery store a few days ago, a young man working there asked me a few questions. He had never heard of Glass and had no expectations of what it might do. I offered to let him try them on, but he said “no”. He asked another question, though, so I offered one more time. “Just for a second,” he said. And when he put them on, and saw a few events on my timeline, his face lit up with an enormous smile. “Oh, my God!” he said, and it sounded like he was having a religious experience.

Here’s someone in the curiosity and joy camp:

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I will admit that part of the fun of the Explorer program, especially at this early stage, is that despite the freaked out minority, wearing Glass around Silicon Valley feels a bit like how I imagine it feels to be a celebrity. I’m noticed wherever I go, and strangers are keen to engage with me in really positive ways. Some have asked to get their picture taken with me. Curious.

There’s an interesting irony here: right now, in wearing Glass, I’m giving up some of my privacy, as I no longer blend into the crowd. But that seems only fair, given the privacy concerns of others about this new product.

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Glass: the Most Important Product since the iPhone

Okay, so we’re some number of months away from the Google’s introduction of Glass to the world, and much has already been written, but I wanted to add my thoughts to the conversation. Why? Because so much of what I’ve read so far either leans toward skepticism or, while positive, takes a fairly narrow view of what I think will be a real game-changer. Let me outline why I believe that Google Glass will prove to be the most important product since the iPhone…

A New Primary UI

The iPhone put an always-connected computer in our pockets, giving us a new way to access and interact with the digital world. But as much as I love smartphones, there is something sad about our addictive fixation with their tiny, smudgy, bacteria-covered screens. Glass promises to be a great liberator, offering a new primary UI to so many things:

  • Your smartphone: While some see Glass as competition with smartphones, I am confident that being able to access my iPhone without taking it out of my pocket will make me use it and love it even more. Instead of fumbling for the device in my pocket, unlocking it, and swiping, clicking, or typing to get to what I need, I’ll have the power of the iPhone always available to me, right before my eyes, and controllable by voice command. I also suspect that Glass will make me even more curious about how switching to an Android smartphone might enrich my life. Google has a huge ecosystem-type opportunity to make the combo of Glass + Android smartphone as awesome as the interplay between my iPhone and my Apple TV.
  • Google: The coolest moment for me in the recently released promo video for Glass (embedded above) was how they used the company name not just as a verb, but as a command. Yes, you will soon be able to “Google” anything, anytime, anywhere, simply by saying, “Google” and what you’re looking for. Imagine what impact that will have at scale for Google’s core business. Glass will solidify Google’s dominance of search as the web enters its third chapter with a UI that is omnipresent and natural.
  • Your cloud: Glass will also serve as a UI to your own Google-hosted cloud services, not only giving you super-convenient access to your stuff, but more importantly giving you a dramatic shift in the most important constraints around sharing: convenience and privacy. Expect Google to make it easy, fun, and rewarding to stream ever more of your life to their cloud (whether or not you choose to share it to others).
  • Your “people layer”: Of course, the ambitions of Glass intersect with the strategic imperatives of Google+, and give Google a not-to-miss second chance to define how we share our life moments with the people we care about. Hangouts are clearly a big part of the plan, though the forward-facing POV camera seems better suited for new kinds of virtual presence sharing scenarios. It will also be very interesting to see how Glass acts as an interface to social platforms not owned by Google. Pay close attention to what comes of Mark Zuckerberg’s fascination with this game-changing UI to social. Might Google and Facebook finally find a common ground?

Together, I expect this new, way-more-accessible UI to drive an order-of-magnitude increase in my picture taking, video shooting, searching, map usage, and so on. Google will end up knowing way more about me — and, in return, deliver to me ever-more personalized and proactive services. And I am totally cool with that.

A New Compute Platform

A new primary UI to your digital/online world is, of course, a pretty rare and extraordinary thing, but Glass is some much more than just an elegant UI layer. It is nothing less than a new generation of compute platform as transformative as the four generations that came before it: mainframe, mini, personal computer, and smartphone. Glass ushers in the era of wearable computing.

If Glass emerged from any of the other tech titans, there would be a question about whether or how much it would be “open.” But this is Google, so we can expect open-ness to be a central and defining feature of the platform. Expect a robust app economy to emerge — one that takes full advantage a new three-tier model: Glass + smartphone + cloud.

Actually, it’s even richer and more complicated than that. For Glass is but one type of wearable computer. Apple’s rumored to be working on an iWatch, and there are already several fitness tracking devices on the market. Over time, expect Glass apps to interconnect with an ever more diverse network of sensors on (or in) our bodies.

A New Google

Just as the iPhone re-invented Apple, the introduction of Glass is re-defining moment for Google. What has been almost exclusively a software company will now become a consumer electronics company. I wish them much success in this big transition.

Update, 3.7.13:

I got to test drive Glass this evening, out and about in downtown Palo Alto, and I stand by the title and substance of this blogpost more firmly than before. Three takeaways from the experience:

1) Huge convenience factor. While waiting to be seated at a crowded restaurant, I needed to know if there was a risk I’d be late to pick up my daughter. Instead of pulling out my iPhone, I just tilted my head up slightly and saw the time. Awesome! More importantly, my beloved iPhone, so central to my life, requires me to pull out my reading glasses. Glass? Not at all. I found the display remarkably crisp and easy to read without my reading glasses. And that was true, whether looking at a photo I had taken, a map, or the menu items. (Also, the speech interface works amazingly well in a noisy environment.)

2) Super comfortable. A lot of folks are worried that a computer on your face would be heavy and awkward. In my testing, Glass was as comfortable as my reading glasses or a pair of sunglasses. Very well designed, even though first generation. Imagine what Moore’s Law will do for this new product category.

3) Glasshole” or rockstar? Many try to put Glass down for being awkward from the perspective of fashion and social comfort. I’ve thought for months that wouldn’t be a problem, and that, instead, the high-end price tag and great design would give the product a “luxury halo”. After experiencing the reaction in a pub and a restaurant, I’d have to say the skeptics will be eating crow. Wearing Glass in 2013 is awesome. Strangers come up and engage with you. People notice you enter the room. Friends ask lots of questions. It’s a bit like being a rockstar (at least in Palo Alto).

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Silicon Valley: Top 10 of the 2000s

Kaliya's computer

It’s all too easy to view the first decade of the 21st Century as just an unmitigated series of disasters: September 11th, the Iraq War, Hurricane Katrina, and the meltdown of the global financial system, to name just a few.

But the 2000s also saw continued acceleration in the advance of technology and its impact on society, as we continued to ride the exponential curve of Moore’s Law. So, let me offer my “Silicon Valley: Top 10 of the 2000s”…

The Dot Com Bubble Collapse. (Yes, even this list starts with a disaster.) We entered the new decade and the new century drunk with optimism that recessions were a thing of the past, with a firm belief that the Internet’s transformational power had created an unprecedented “long boom“. And then, in March of 2000, the Bubble burst, sending Silicon Valley into a multi-year “nuclear winter.” Internet companies of all sizes imploded, unemployment rose, buildings went vacant, vendors started requiring cash (rather than asking for equity), and the venture capital fire hose turned into a trickle.

Broadband and Wi-Fi. While many of us licked our wounds and wondered whether Silicon Valley would ever recover, the underlying fabric of the Internet just kept getter better. Broadband access crossed over from early adopter to mainstream, and Wi-Fi hotspots spread like wildfire, fueling a rapidly growing addiction to the Internet. Ten years ago, most of us sipped the Web through dial-up straws; now we expect high-speed access everywhere, all-the-time.

Google IPO. In the first half of the 2000s, one company defied the pessimism and came to symbolize the hope of a return of the good old days. Google reminded us that the Bubble was less about the true Silicon Valley and more about the madness of irrational investment behavior on Wall Street. And their profitability and growth were so strong that they could do what no one else could since the collapse — pull off a tech IPO. Heck, they not only IPO’d, they dictated their own terms to the Street, with a Dutch auction in the summer of 2004. Indeed, for most of the 2000s, Google was the undisputed hottest company of Silicon Valley. [Correction: Dave McClure points out that another high-flier, PayPal, was the first tech IPO, post 9/11. He’s got a lot of other great additions, too, so be sure to read his comments. Thanks, Dave!]

Blogging. Though blogging started in the ’90’s, it would take until the middle of the 2000s for it to become a powerful mainstream force. But by decade’s end, sites like TechCrunch, Mashable, Techmeme, CNET, GigaOm, ReadWriteWeb, VentureBeat, and ZDnet, among many others, had completely transformed how we discover, consume, and create tech news. And it wasn’t just tech. The power of blogging was transforming every facet of the news business, from politics to sports — and even to the paranormal, like when a Bigfoot hunter held a press conference in Palo Alto.

YouTube. In the ’60’s, it was said that “the revolution will be televised”. In the 2000s, it became clear that it would be uploaded to YouTube. The video sharing site blasted off from the emerging “Web 2.0” scene in early 2005, rocketed to mainstream impact, and got acquired for $1.6 billion by Google — all in less than two years! Suddenly, Silicon Valley was once again a place where a few people could get together, build something innovative, have big impact on the world, and get ridiculously rich in the process. The Web 2.0 revolution was in full force, with hundreds of new companies with funny names popping up all over, embracing user-generated content and social virality.

Facebook. Mark Zuckerberg and team did not invent social networking, but they apparently internalized all of the right lessons from those that had come before, including Plaxo (the first socially viral “people layer” network, founded by Sean Parker, Cameron Ring, and Todd Masonis), Friendster, and MySpace. Facebook exploded out of Mark’s dorm room, riding a potent exponential growth curve that continues to this day, propelling Facebook to the center stage of the Internet industry — and finally giving Google a run for the money in the “hottest company in Silicon Valley” category.

Twitter. As the 2000s come to a close, a new contender is rising, not from Silicon Valley, proper, but from the Ground Zero of the Dot Com Bubble of 10 years ago: San Francisco. Twitter, a darling of the early adopter set, launched at the cool geek confab, SXSW, in 2006, and remained decidedly niche for so long, that many thought it might be remembered primarily for its “fail whale”. But Twitter eventually connected with celebrities and mainstream media outlets, like CNN, and the chirpy little bird soared into the stratosphere.

Ereaders (Kindle, nook, and more to come). Books are one of the most important inventions in human history. Major breakthroughs (like the Internet) are often compared with the impact of Gutenberg‘s movable type press from the 1400s. As the 2000s are coming to a close, “ereaders” are revolutionizing the concept of a book, turning it from a physical object to a digital item pulled from the clouds. In the coming decade, the impact will be enormous.

Apple, iPod, and iPhone. For a company that almost died in the ’90s, the 2000s have been a truly remarkable decade for Apple, featuring a return to profitability, a string of hot new products, the launch of two new billion-dollar-plus product lines (iPod/iTune and iPhone), and the reinvention of the music and mobile phone industries. Silicon Valley sees “Big Waves” only once every 15 years on average, but we’re ending the 2000s, riding two distinct and reinforcing Mavericks, and one of them is embodied by the iPhone. The iPhone has given birth to a new ecosystem, much the same way the personal computer did in the late ’70s and early ’80s, and is inspiring vigorous competition in what had been a technological backwater. Of course, the other really Big Wave is the emergence of…

The Social Web. When Sean Parker and team pitched Mike Moritz at Sequoia, seeking venture funding for Plaxo in the dark days of 2002, it was not just to solve the real and vexing problem of stale address books. The billion dollar opportunity they pitched was that the Internet, for all its great impact, would not reach its full potential unless and until someone brought to it the missing “people layer”. If real identity and real relationships could be combined with network effect and Internet-style interoperability, they said, something really big would happen. Of course, like so many big, bold visions, getting there has taken multiple attempts, and now involves a really dynamic collaboration between big Internet companies, “Open Stack” grass-roots communities (like OpenID, OAuth, Portable Contacts, Activity Streams, the Open Web Foundation, and OpenSocial), and lots of startups, but we exit the 2000s seeing proof-points all around of the emergence of an open and interoperable Social Web. It’s becoming increasingly common to visit a new website and be able to use an online identity you’ve established at Facebook, Twitter, Google, or a growing list of other identity providers, and get a new account (without having to repeat the dreadful process of choosing a new password, filling out a bunch of forms, importing your address book, and re-friending the same long list of familiars you’ve friended so many times before). Look to the coming decade to bring us an amazing array of new startups native to this new Social Web.

What do you think? Are these the right 10? Nominate others via comments.

And, now all that’s left is to wish you all a Happy New Decade!

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Live-Blogging from the Activity Streams Meetup at Web 2.0 Expo

The opening up of the Social Web is accelerating on an exponential curve. So many things have happened in recent weeks that I have not managed to blog about. I hope my loyal readers will forgive me for not posting on the big rollout of MySpaceID or Google’s support for Portable Contacts in GMail. Anyway, onward…

Sign for the Meetup

I’m up in SF with Joseph Smarr at Web 2.0 Expo. I shot video of Joseph’s talk this morning, which I hope to post, along with the slides, tomorrow. Now, I’m at the Activity Streams meetup, that started with lunch, but is just now getting down into the working session. MySpace has a bunch of folks here, and is helping us get organized. There are also folks from Facebook, Microsoft, Google, Yahoo, Plaxo, Nokia, Six Apart, and Vidoop, among others. This is a follow-on to the meetup in January, which I live-blogged then.

The industry and community circle

After a lot of discussion, David Recordon suggests that what we need is a bunch of examples of use cases and questions, asserting that we probably already have good answers to most of them. Joseph Smarr suggests a 90-day period of soak time for the current draft spec, with people implementing against it.

As usual, what I am most impressed by is the genuine collaboration underway, in which it is clear that none of the companies participating is trying to extract some proprietary advantage. This is truly an open spec process, in which the need for a common standard is far greater than any company’s desire for unique advantage. After all, webwide activity stream aggregation, pioneered by Plaxo in the summer of 2007, is now the blueprint for the the Social Web, as expressed in implementations from Facebook, MySpace, FriendFeed, Microsoft, Yahoo, Google, and AOL, among others.

The circle grows

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The Social Web TV: Google, Plaxo, and Hybrid OpenID

In this week’s episode of The Social Web TV, Joseph Smarr and I are joined by special guests, Dirk Balfanz and Breno de Medeiros of Google to discuss this week’s rollout of Hybrid OpenID/OAuth and a “Two-Click Signup” experiment between Google and Plaxo. Check it out:

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New Episode of The Social Web TV: “On Feeds and OpenID Momentum”

The acceleration in the emergence of the Social Web continues, confronting David Recordon and me with the challenge of trying to cover six different news items in one less-than-15-minute video podcast. We found a way to weave them together in a narrative arc that starts with some things relating to activity streams (or “feeds”) then segues into OpenID momentum. Topic discussed include: Yahoo adds 20 external feeds; iLike integrates with Google Friend Connect; Plaxo integrates with Amazon; Google adjusts resourcing for Dodgeball and Jauiku; Six Apart enhances support for OpenID in TypePad Connect; and OpenID reaches more than 30,000 sites and more than half a billion accounts. Check it out:

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Live Blogging from the Activity Streams Meetup

Up in San Francisco for another open spec community gathering, this one focused on working toward standardization of “activity streams,” the flow of user-generated content which is the lifeblood of the emerging Social Web. This Activity Streams Meetup is being hosted at Six Apart, with David Recordon guiding the event. As Plaxo’s Joseph Smarr tweeted, we hope this all leads to “more structured metadata in feeds”.

As usual, I’ll sprinkle in a mix of photos and observations, but not attempt to take anything approaching full notes. In addition to Six Apart, there are folks here or from Facebook, MySpace, Google, Yahoo, Plaxo, among others. That means there’s representation for projects that span DiSo, OpenSocial, Open Stack, Facebook Connect, Y!OS, MySpaceID, among others. Sweet!

Microsoft’s Dare Obasanjo has a nice post describing the problem we need to solve, entitled, Representing Rich Media and Social Network Activities in RSS/Atom Feeds. Also recommend this post from Chris Messina, Where we’re going with Activity Streams. And for more background, here’s Chris Messina’s talk on Activity Streams at the pre-holiday Open Stack Meetup:

And now, some photos of the Activity Stream Meetup:

Activity Streams Meetup

Activity Streams Meetup

Activity Streams Meetup

Activity Streams Meetup

Lots of good discussion, trying to get everyone on the same page about the problem we’re trying to solve and what we can hope to accomplish today. As people are sharing all sorts of stuff from a rapidly growing list of services (examples just for photos: Flickr, Picasa, Smugmug, etc.). Every social network is either a webwide lifestream aggregator today (early examples: Plaxo Pulse and FriendFeed), or are becoming one quickly (examples: Facebook and MySpace). And every aggregator faces the same set of challenges that arise from the chaos of there being no standard for how to format the feed of user-shared content. No common convention for naming of objects or verbs. This is the classic problem space for the Open Stack of OpenID, OAuth, XRD, Portable Contacts, and OpenSocial.

Great to see the active participation from Luke Shepard from Facebook, who just shared some of the problems of complexity they experienced by having too much flexibility in the verb space. I think he just said “combinatorial explosion” to describe it.

Cool, just noticed that Ian Kennedy is live streaming the event via his mobile phone and Kyte. So now you can watch it so you don’t miss anything!

Chris Messina takes to the white board:

Activity Stream Meetup

Activity Streams Meetup

David Recordon of SixApart, who is running the Meetup, with Joseph Smarr:

Activity Streams Meetup

Okay, now we’re about to go over a draft spec… Martin Atkins of Six Apart is now going over at high-level a review of a draft spec.

Activity Streams Meetup

Activity Streams Meetup

Now, Monica Keller of MySpace is jumping in, showing an alternative proposal and getting lots of feedback.

Discussion of reviving Media RSS vs. starting with Atom Media.

David Recordon is showing a demo of a Six Apart implementation done against the current draft spec in answer to a question from Joseph Smarr about how firm the draft feels, and whether we have any good insights from early implementations. It’s a demo of an API which transforms existing Atom and RSS feeds from sites like Flickr, Twitter, Digg, and blogs into new feeds (which can also be aggregated together) that include markup from the draft Activity Streams specifications being discussed. Along with the work from MySpace, this constitutes one of the first two implementations of the draft specification.

What a great working session! We’re two-and-a-half hours in an still going strong. Good discussion now about the importance (and complexities) of handing “friending” events, whether those are bi-directional or “follows”. Some differing thoughts here from the DiSo folks vs. the big social networks. Good sharing of insights from Facebook and Plaxo.

Activity Streams Meetup

It’s after 6:00, and we’re wrapping up. Great session. Great participation from sites large and small and from folks just looking out for the open Social Web at large.

UPDATE: Check out Marshall Kirkpatrick’s excellent piece on the event on ReadWriteWeb (which also was syndicated to the New York Times) and Marc Canter’s thoughtful post, DiSo Activity Stream Standard.

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Optimism for 2009: Joseph Smarr Demos the Near-Future of the Social Web on the Open Stack

Joseph Smarr at the Open Stack Meetup

It is kind of fashionable at the moment to point out the real or imagined shortcomings of OpenID, in light of the elegance of Facebook Connect. But the reality is that together with the other elements of the Open Stack (OAuth, XRD, Portable Contacts, and OpenSocial), OpenID is entering 2009 with incredible momentum, and tantalizing possibilities. And no one is more capable of demonstrating the possibilities than Plaxo’s Joseph Smarr, who “kicked ass” at the recent Open Stack meetup. Video of his killer presentation with demos has just been posted online. Yes, it’s geeky, and the demos are not pretty to look at, but the new capabilities shown will be turned into product early in 2009 at Plaxo, Google, Yahoo, and MySpace, among others. If you want a glimpse into the near-future of the Social Web, built on the Open Stack, this is 17 minutes of must-see TV:

Also, check out Joseph’s new post reviewing six months of progress on Portable Contacts.

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